A cozy interactive fiction
“There was once a town where silence had become a myth.”
For people who used to read and stopped, and people who never really started. Think of it as a novel that listens: no feeds, no timers, no way to lose. Just one quiet story that responds to your choices, and invites your attention back.
Launching soon on iOS & Android
Bellwood is a town that never stops ringing. Clock bells, market bells, warning bells, and in every pocket, a little chattering box that whispers news, plays music, and suggests things to worry about before supper. You may recognize the box.
Asa is the boy who noticed something the rest of Bellwood stopped noticing: a pause, treated like a chair left in the road. So he went looking for it... past the edge of town, to a willow tree where the noise simply stopped. He found something there. He put it in a jar.
What is he really collecting? That's not something this page will tell you.
Some things disappear so slowly that nobody notices they're gone.
This is interactive fiction: a book you read on your phone, with small choices that shape how the story feels. No puzzles blocking your path. No way to lose. Just twenty chapters of a quiet journey, designed to bring your attention back.
Maybe you used to finish a book a week. Maybe you never really got the habit. Either way, every app in your pocket is engineered to interrupt the next page. This one is engineered to protect it.
Choices change how Asa feels.
Not what you might have missed. There's no wrong answer to get anxious about... just the shape of a boy's inner voice.
The story remembers you.
Notice something in chapter two, and the story may quietly acknowledge it chapters later. Small callbacks reward careful reading.
No achievements. Keepsakes.
Every meaningful moment becomes a small, poetic discovery — not a badge to complete a set.
The puzzle is literally reading.
Some pages hide a second sentence in plain sight. Tap the fragments in order to reveal it... or don't. Nothing ever blocks your progress.
Calm is a feature.
Four reading themes, ambient sound, gentle haptics. The music itself listens back — rush through a page and it thins out, read slowly and it grows richer.
Every keepsake is a small, poetic discovery — never a badge, never a checklist. These come early. Later ones stay yours to uncover.
A Silver Droplet of Willow Silence
A Sentence About the Moon
Bridges, Not Walls
A Watch That Ticked Once
There is no winning. Success is looking up from the page and realizing you only meant to read one chapter.
Silence is not the absence of sound.
It is the presence of meaning.
A note from the maker
“I made this because I stopped reading too. Somewhere between the group chats and the short videos, books started to feel like work and I missed them. I didn't want a louder app. I wanted a quieter one. If this story helps you look up an hour later, surprised by the time, it did its job.”
— Singgih, writing and building Bellwood alone
Interactive fiction that plays like reading a novel. You make small, low-stakes choices that shape how the narration feels. Never a puzzle that blocks you, never a fail state to worry about.
No. It's built for two kinds of people: those who used to read and want that feeling back, and those who never really built the habit and want somewhere calm to start. Doomscrollers welcome either way — not literature majors.
Both, honestly... It's interactive fiction; you read, you choose, the story responds — but there's one linear story, no branching plot to get lost in, no score, no way to lose. Think of it as reading with a pulse.
Twenty chapters, one linear story, no wrong path. Read a chapter a night or all of it in one sitting. The pace is yours.
iOS and Android, launching soon. Early readers from the notify list open Bellwood before anyone else — join above and you'll get one email the moment the gate opens.
Pricing hasn't been announced yet. The notify list hears it first.
Early readers enter before anyone else. One email when the gate opens — nothing else, ever.
Launching soon on iOS & Android